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The audio quality on the PlayStation 5 was not quite as good as on the Xbox or PC in my testing – it lacked the same depth and richness – but was still more than decent. In fact, I was able to connect an Xbox Series X and a PlayStation 5 simultaneously (there are even two USB cables in the box) to the DAC and switch between inputs – essentially allowing one headset to be used for both consoles without having to plug in or reconnect anything else when switching between them.
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I can confirm from the testing we did that the Steelseries Arctis Nova Pro For Xbox is, as advertised, also compatible with PC and PlayStation 5. The DAC was pretty straightforward to use and I liked the fact that once I set things like the EQ (which can be fine-tuned across a number of frequencies), volume, and chat mix how I liked them, they stayed set, even after the unit was turned off. While the headset is comfortable to wear, regrettably the leatherette-type material for the earcup cushions feels extremely thin and I am concerned it will eventually split or degrade, especially under heavy use. Other sounds were reproduced extremely clearly and distinctly, including dialogue, in-game audio cues, and ambient sounds such as rainfall in open-world games like Ghost of Tsushima. I was impressed with the bass levels too, being deep enough to provide the "oomph" I like from the assorted explosions and gunfire-related events one encounters in the likes of Sniper Elite 5 and Doom Eternal, but not overwhelming the rest of the audio experience either. The sound quality and depth, both in stereo and surround modes, was just superb, being clear, rich, and detailed on both Xbox and PC. I can confidently say the SteelSeries Arctis Nova Pro for Xbox gave an outstanding account of itself during our testing and is easily one of the best Xbox Series X headsets and best Xbox One headsets on the market right now. (Image credit: Future/Royce Wilson) Performance
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